Felaria
A downloadable game
Welcome to Felaria!
Immerse yourself in the enchanting world of Felaria, a fantasy farming RPG inspired by the beloved Rune Factory series. As a university project turned passion endeavor, Felaria invites you to explore, farm, and eventually fight in a vibrant world teeming with magic and adventure.
About the Game:
In Felaria, you'll start your journey on a mysterious island, working to bring life back to its barren lands. Engage in farming activities, explore diverse locations, and craft essential items to aid your progress.
Gameplay Features:
- Farming: Cultivate your own farm with a variety of crops. Harvest, sell, or use your produce to aid in your adventures.
- Exploration: Venture into diverse locations, each with its unique challenges and resources. Discover the secrets hidden within Felaria's landscapes.
- Crafting: Gather resources and craft essential items to improve your farm and capabilities.
Latest Updates:
- Dialouge System -> Look at the Dev Log
About the Project:
Felaria began as a university project and is continuously being developed beyond that. With the game in early development, this playtest version offers a glimpse into the potential of Felaria, with many more features and updates planned for the future.
Sadly the size is already to big to be played in Web, but feel free to download it!
We would love to hear from you!
Aurelia, Mana, Nele, Jonathan
Status | In development |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | ManaTro |
Genre | Adventure |
Made with | Godot, Aseprite |
Tags | Exploration, Fantasy, Farming, Pixel Art, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Download
Install instructions
Have Fun!
But do not play on a higher resolution than 1920p yet :D
Game Instructions:
- WASD: Walking
- Left Click: Using tools
- Right Click: Use when the mouse icon is green, like when opening chests or mail.
- E: Open Inventory
- Tab: Switch between the hotbar slides (all 30 inventory slots reachable)
- Mouse Wheel: Change active item
Enjoy your game! If you have any specific questions or need further clarification, feel free to ask.
Development log
- Dialog System - Update 0.20.06Jul 23, 2024
- Felarie v20.1Mar 26, 2024
Comments
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How do you get iron and coal?
right now you can find it in the forrest , spawns in the top of thaht area and also in the area next to the witch house, a mine is planned, so right now it is pretty uncommon :)
Think I diagnosed the issue, it has something to do with how many items have changed, how many trees cut and how much land sowed, the lag seems to increment with that rather than the days.
Do experiment with this.
Also I meant to mention some more points but forgot too (lol)
-The hotbar is not indicated well within the inventory, which was confusing the first play around: it's the top bar of the inventory btw.
-Hotbar needs hotkeys for numbers.
thank you! We fixxed a most old bugs, obv there is always gonna be some new ones but yes :D
It ran without crashing or making it impossible to continue playing.
It's interesting and I'm curious to see how it continues.
Unfortunately I ended the post with [ESC] and couldn't get the item.
The few other bugs can be fixed. On the whole, the game runs well.
Seems like it would be pretty fun and casual if expanded, the art is pretty good and the music is decent enough, though it's pretty repetitive.
The inputs need to be more obvious as initially I had no idea what I was doing, if anything.
Similarly, the inputs aren't said, if anybody's playing this and was as confused as I was, here are the ones I know of:
These ^ should've been said.
The UI is bland though serviceable.
There's no punishment for fainting and as far as I could tell, no reason to eat other than a sliver of more energy.
Don't know what the amulet does.
Most crucially, the game starts to freeze more and more with each day, at about day 9 or 10, the game crashes.
This does seem promising, I'll be waiting for the full version, but not a lot right now.
Best of luck, cheers!
First of all, thank you!
I was just wondering, after discovering what the inputs are, how did they feel, was there something you would have liked to be diffrent? We will definitely add a place inside the game where all inputs are written down, as well as a tutorial. However, right now, it is still in early development, so things can still change. 😄 I will add them on the page here tho!
The other things are noted!
Thanks a lot!
I mean, the standard for Interact has been either E or F in 99% of games, and Z or Enter is RPGmaker or RPGmaker adjacent games, so maybe either, though RMB does remind me of old Adventure games.
The water took me a little to find out, since I clicked far away rather than close, and got nothing.
Also, something I didn't mention initially, In-action or missed actions that didn't actually do anything still cost stamina.
THANKS!!
May i ask what your pc specs are, i just tested the loading problem, on my pc it does not show , hope this question does not seem rude, just want to see if i know someone with specs like yours to try it there!
Processor: AMD PRO A10-8700B R6
Video card: AMD Radeon (TM) R6 Graphics
8 gig ram.
it might be fixxed now, had exam phase so it took all little longer, but would be very gratefull if you could test it out!
Wow! I am super impressed with the pixel art your team created for this game. You clearly have some talented artists. As a farming game lover, I hope this project goes far!
Love to hear this; it made our day! Especially since we had a lot of issues in the beginning finding a style!